
A new addition to the arsenal. Take control of the battlefield in a whole new way. The special weapon LANDAU GRENADE pulls objects toward itself, dealing area damage. Physics rules. Especially in Tacticool.

Gameplay Features
The "CHASING LANDAU GRENADE" event will be available in the in-game Shop from April 24 to May 2.

Operator Changes
MIA
Based on your feedback, we noticed that MIA feels weaker than expected in the current meta. Therefore, we've buffed her to make playing this Operator more comfortable and consistent, while allowing her strengths to shine more.
WHISPER
We believe WHISPER still receives less attention than other epic Operators, so we've enhanced her key strengths to make playing her more engaging and appealing.
VARG
VARG isn't very popular right now and isn't performing as well as he deserves. That's why we've buffed his stats so he can feel more confident in battle and better showcase his playstyle.
VALERA
Based on your feedback and game data, we found that disabling healing on killing Infected was unfair. Therefore, we've brought this mechanic back in a more restrained form. This way, VALERA retains his unique trait without having an excessive impact on overall balance.
WOLF
To maintain balance in fights against Infected, we've reduced the effectiveness of healing from damage dealt to them.
CAPISCE
Previous changes did not produce the desired results and, in some cases, even made this Operator stronger. There are still too few opportunities for counterplay against CAPISCE, as confirmed by both community feedback and game data. Therefore, we've added a cooldown to one of his talents.
CRAIG, JB, MOSES
Game data shows that these three Operators significantly outperform others in the current meta. This season, we've reduced their stats to bring overall balance between Operators.
CRAIG
JB
MOSES
Weapon & Special Weapon Changes
Sniper Rifles
Previous changes to sniper rifles proved insufficient — as confirmed by both community feedback and game data. Therefore, we've made targeted improvements to several key stats of this weapon class to make shooting feel more comfortable and improve overall performance.
Affected weapons:
DOOM-INJECT .25 & AMPULNIK Sniper Rifles
These two sniper rifles remain a fairly niche choice, but we believe they deserve broader use in the meta. Therefore, we've significantly increased their direct hit damage to make them more versatile and increase their value in combat.
DOOM-INJECT .25
AMPULNIK
MP200 & BOYSCOUT Sniper Rifles
At the moment, these two sniper rifles dominate the weapon meta, significantly outperforming other weapons. They allow players to safely keep their distance while dealing high damage in a short time. Therefore, we've reduced their effectiveness to improve overall balance.
MP200
BOYSCOUT
Machineguns
Machineguns are less popular in the current meta than we'd like. Therefore, instead of nerfing the newer models, we've buffed the rest to make the class more competitive overall.
Affected weapons:
Some machineguns already show more stable performance in the current meta, so the changes for them are more targeted. We've improved the overall handling of these weapons.
Affected weapons:
KLTR & MPM IRONHEAD SMGs
These SMGs stand out significantly in terms of effectiveness and win rate compared to others. When paired with certain Operators, they become excessively strong, so we've reduced their melee damage to allow more counterplay for other weapon types.
KLTR
MPM IRONHEAD
N-TUBE 203 & SOLANUM-9 SMGs
We've reworked the detonation of underbarrel grenade launcher grenades to make their behavior more intuitive and predictable in battle. Grenades now have two separate trigger radiuses — one for the surrounding area and one for enemies.
SPAR-M8 & BRR Assault Rifles
These two assault rifles significantly outperform others in terms of effectiveness, so we've reduced their key stats. The changes are targeted and do not alter their playstyle, but help improve overall class balance.
Pistols
Game data shows that pistols are not commonly chosen as a secondary weapon, so we've improved several key stats to help them better compete with other secondary weapon types.
For the pistols listed above, the Aim area width has also been adjusted.
SENTRY TURRET & LAWN SPRINKLER Special Weapons
Turrets do not always control space effectively. This is influenced by their durability, ammo capacity, and targeting, with the latter being their main weakness. Therefore, we've increased their aiming speed.
RAZOR WIRE & PORTABLE COVER Special Weapons
We understand that special weapons used for area control by AI allies and enemies can feel too intrusive, as confirmed by community feedback. However, we don't think it's the right approach to remove them entirely, so we've reduced their usage chance to a minimum.
Talisman Changes
OLD PENNANT Talisman
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