• We’ve taken a completely new approach to how Operators are balanced and level up. Now every Operator can be useful at any point in the game regardless of their rarity! • All Operators now have unique skills, which means they all have their own roles on the battlefield. Pick the one that suits your playstyle. • Build your Squad just by playing Tacticool! New Operators will drop in the post-match rewards. The higher your rating is, the rarer the specialists you can get.
In-Game Event: Operation GRAND
• Operator, HQ’s got new orders for you! Your mission’s a little easier this time, but you’ll still have your work cut out for you. Are you in? • Complete Missions from 3 categories and get valuable rewards that will help you level up your favorite Operators or guns. • Looking for some extra training? Unlock the ELITE GRAND PASS and get even more challenges. And that means more prizes!
Epic Operators Balance Changes
SNEK
Reduced Health from 7350 to 6705.
Reduced Movement Speed bonus from +30% to +20%.
CHEN LI
Reduced Health from 6840 to 6290.
CHARON
Reduced Health from 6440 to 6290.
Reduced weapon usage cooldown after decloaking from 0.95 sec to 0.7 sec.
RAY
Reduced weapon usage cooldown after decloaking from 0.8 sec to 0.7 sec.
PHOENIX
Reduced time until Cluster Grenade's explosion from 1 sec to 0.7 sec.
Epic Operators Leveling Changes
Damage of Super Weapons now increases with the Operator's Level. This change applies to:
Diana's Drones
Snek's Airstrike
Zloy's A-232 (now also deals damage in absolute values rather than Health percentage)
Phoenix's Cluster Grenade
Dutch's RTFM
Miro's Bleeding effect for Flash Grenade
Ray's Holographic Decoy explosion
Meanwhile special abilities of Epic Operators can no longer be improved. All bonuses were changed to fixed values:
Dutch's RTFM Cooldown is now always 28 sec.
JB's Tactical Reload Speed is now always 40%; Weapon swap speed bonus is now always 60%.
Charon's Melee Damage bonus is now always 75%.
Chen Li's EMP Blast Radius is now always 12 m; Landau Field durability is now always 30%; Landau Cannon Cooldown is now always 17 sec.
Miro's Flash Grenade Blast Radius bonus is now always 20%.
Bug Fixes & General Improvements
• Fixed a bug in Moses’s Anointed Talent that caused damage to a character not to be reduced during movement. • Fixed a bug that made it impossible to close the Squad invite window.